Triangles: 34.8k
Vertices: 17.9k
More model informationHeya! Made this one as an assignment for Stylized Creation Class at DAE. Was TONS of fun working on it! It gave me a nice first glimpse into the character creation pipeline while refining my scultping and texturing skills!
The character is based on a concept by talented artist, Nicholas Kole:
His artstation: https://www.artstation.com/artwork/ykEQoQ
Software:
Sculpt and Posing: Zbrush Retopology and Unwrap: Maya Baking and Texturing: Substance Painter
I got hard Ori vibes while working on this one :D
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