LightWave Exporter
The LightWave exporter lets you publish 3D models straight from LightWave 3D Layout to Sketchfab.
- Last update
- 2021/08/25
- Compatibility
-
- LightWave 11.6 – 2020.0.2
- License
- Freeware
- Language
- English
How to install
- Download and unzip the ZIP file for your operating system.
- Move the resulting PY file and ZIP (Windows) or uploader folder (macOS) to the LightWave plugins directory.
- default (Windows): C:\Program Files\LightWave11.6.x\support\plugins\scripts\Python\Layout\Master
- default (Mac OS X): /Applications/NewTek/LightWave3D11.6/support/plugins/scripts/Python/Layout/Master
- You can find the plugin in Layout's Utilities tab: Plugins → Master Plugins → Add Layout or Scene Master → Sketchfab.
How to use
- Open the Sketchfab uploader from your Master Plugins.
- Enter a title, description, tags and your API token, and mark it as Private if necessary.
- Toggle Rotate Vertical Axis as required. Typically, you will want to turn this OFF.
- Click Upload to Sketchfab!
If your model contains SubPatches, you will get a warning asking you to freeze your meshes before uploading. Similarly, if your model contains nGons, you will get a warning asking you to triangulate your model before uploading. You can upload it anyway, but you might get undesired results. When the upload is complete, you can view your model on Sketchfab, adjust rendering settings, and save the default view.
For more detailed instructions and other information, including specifics on SubPatches, texture mapping, nGon triangulation, and troubleshooting, visit the blog or watch the video above.