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More model informationHello! This is my submission for the first assignment of Stylized Creation for Howest DAE. We were assigned to create a simple game ready character. The sculpt was made in Zbrush, low poly retopo in Maya, baking in Marmoset Toolbag and texturing in Substance Painter. In this assignment i tried to push myself to the limit on the complexity of the character for the time limit of 5 weeks we had so as to improve my skillset. I hope you like it :)
Concept art by Elder Chen: https://www.artstation.com/artwork/wJ0emg
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