Triangles: 3.2k
Vertices: 3.6k
More model informationI really wanted to tell a story in this scene that I could flesh out and explore in further projects. I used a slightly different workflow for this project; I Modelled and handpainted textures in blender on a first UV set and then baked a lighting setup in blender cycles onto a second UV set. Doing this allowed me to mirror and really optimise the first UV set and paint with little light direction so I could let the cycles light baking shine :)
Jun 12th 2017
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